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- 12/07/12--08:20: _Hipster Otaku: Post...
- 12/10/12--06:00: _#MoeMonday 12/10/20...
- 12/11/12--10:52: _Sword Art Online: N...
- 12/14/12--07:54: _#FanService Friday:...
- 12/17/12--09:26: _#MoeMonday: 12/17/2012
- 12/22/12--12:16: _Is Sword Art Online...
- 12/24/12--08:48: _Merry Anime X-Mas 2012
- 12/28/12--08:44: _#FanServiceFriday 1...
- 12/31/12--08:47: _#MoeMonday 12/31/20...
- 12/31/12--09:14: _Chuck makes Sushi ^_^
- 12/31/12--09:31: _PikaLove Plays (Dan...
- 12/31/12--10:09: _QuickPlay: Dishonor...
- 01/04/13--14:13: _#FanServiceFriday: ...
- 01/11/13--09:48: _#Fanservice Friday ...
- 01/11/13--10:34: _PikaLove Plays: Fin...
- 01/13/13--21:30: _#MoeMonday 1/14/2013
- 01/15/13--09:58: _Badass Tifa Lockhar...
- 01/17/13--10:25: _Game Grumps Animate...
- 01/17/13--15:31: _Pikalove Plays Shor...
- 01/18/13--09:59: _#FanServiceFriday 1...
- 12/07/12--08:20: Hipster Otaku: Posting AMVs in 2002 before YouTube Existed
- 12/10/12--06:00: #MoeMonday 12/10/2012: Labrys
- 12/11/12--10:52: Sword Art Online: Nendoroid Kirito Figure
- 12/14/12--07:54: #FanService Friday: 12/14/2012
- 12/17/12--09:26: #MoeMonday: 12/17/2012
- 12/22/12--12:16: Is Sword Art Online The Future of Gaming?
- Graphics and frame-rates that mimic the real world
- A computer system able to handle the slew of data from not just one immersed player, but tens of thousands of online players.
- A VR headset that puts the body in a REM state and that is able to portray the players "dream" moments with the game's code.
- 3a: Create a device that can read our thoughts
- 3b: Keep us in a REM state when needed and out of it when we need to log out
- 3c: Utilize and somewhat control the diverse thoughts of REM sleep and turn it into code for the game
- 12/24/12--08:48: Merry Anime X-Mas 2012
- 12/28/12--08:44: #FanServiceFriday 12/28/2012: Black Rock Shooter
- 12/31/12--08:47: #MoeMonday 12/31/2012: New Year 2013
- 12/31/12--09:14: Chuck makes Sushi ^_^
- Sweet Potato roll
- Shrimp tempura roll
- avocado roll
- 12/31/12--09:31: PikaLove Plays (Danielle's Let's Plays)
- 12/31/12--10:09: QuickPlay: Dishonored (PS3) (Twitch.TV and more)
- 01/04/13--14:13: #FanServiceFriday: 1/4/2013 Sword Anime Girl
- 01/11/13--09:48: #Fanservice Friday 1/11/2013
- 01/11/13--10:34: PikaLove Plays: Final Fantasy VII #1
- PikaLove415 Youtube
- Yuna415 Youtube (Danielle's original AMV page)
- Chuck's Anime Shrine YouTube Page
- 01/13/13--21:30: #MoeMonday 1/14/2013
- 01/15/13--09:58: Badass Tifa Lockhart Fanart by Viet-My Bui
- 01/17/13--10:25: Game Grumps Animated - You Mean It?
- 01/17/13--15:31: Pikalove Plays Short Animation - FFVII... Is it 8?
- 01/18/13--09:59: #FanServiceFriday 1/18/2013 - Lingerie Anime Girl (NSFW)
This week's Moe Monday image is this beautiful illustration of the mechanical maiden Labrys from the Persona series. Her color pallet and personality somewhat resembles our mascot Fumi in her human form... of course Labrys isn't exactly human ^^;;
Note to my pending figure customers:
Just wanted to also let my anime figure customers patiently waiting to know that your figures are on the way. I was, as stated in my emails, notified by my suppliers of a number of figure releases here in the states but the financial burdens brought about by Hurricane Sandy has added additional delays in addition to the typical delays us US anime figure collectors get from the suppliers. I felt a bit guilty putting up a bunch of figure pre-orders when of course there's been a month+ of "hey, your figure's coming." Just wanted to know, they are…just waiting for AAAanime.com to release the figures I emailed you all about. I was told a number of times I'd get a final invoice but due to the holiday season making them busy and a bit of payment delays on my end from recovering from Hurricane Sandy… they still have yet to send the latest batch ^^;; .. this will be changing this week though as everything on my end is set…but due to the holiday rush, AAAanime.com has been inundated with shipments and I'm on the bottom of their list at the moment it seems ^^';;.
I want this post and the recent surge of figure pre-orders on the store page to let you all know, in short, business is back in gear and after this delayed batch…the only delays in the future will be due to the suppliers & manufacturers directly. The past two months were tough due to the storm but it's all coming back ^^
Another week, another Fan Service Friday. Being it's already 12/15... about time I show some cute anime girls showing the x-mas spirit. Sadly, I don't know the artist of this piece but if you know you can write the link down below in the comments and I'll make sure to link back to the creator.
For this week's MoeMonday... check out this wonderful sword maiden image I found skimming through my G+ feeds. Not sure if this is an original image or from a girl in a series ^^;; but it caught my eyes with it's fiery red with blue color scheme and, one of my favorite artistic methods, the bold black stroke edges seen on her clothing. Know the artist or the character? post in the comments below.
Today the "final"* episode of Sword Art Online airs on Crunchyroll. Thought I'd come out of my little flu-induced hiatus from the week and celebrate the airing of this episode by going into another long scientific rant about the possibilities of technologies in an anime coming to life in the real world. You can read a similar type of post I made concerning TTGL and how it's story and concepts actually do link up to real paradigms in Quantum and Theoretical Physics. This time though, it's time to ask the question many of us wonder about with both Sword Art Online and Accel World.... can this really become the future of gaming?
We are about one or two more next gen systems away from having graphics that can 100% mimic (or surpass) reality. Again, if graphics are your main focus... you are at the shallow end of the dream pool. Since 2006, the Nintendo Wii has proven that immersion and control schemes are also a big part of making a great game. Mobile games on the iPhone, iPads, Android phones, Windows phones and more recently, Windows 8 devices are gaining ground due to their unique touch/accelerometer control schemes. Xbox has their Kinect and Sony has the seemingly dragging Sony Move devices to compete with the quickly evolving gaming scene.
Long before all of these recent paradigms in control, there was the virtual reality headset...which, like 3D in general, has been an on and off gimmick. SAO tries to show a VR headset, the Nerve Gear done "right". Without getting into the possibility of a thought-driven virtual world (yet)...some reasons why VR headsets never really taken off is due to a couple of issues, particularly, frame-rate and eye strain.
As a game programmer, heck as a programmer in general, the goal is to create organized and fast code. Video games and astrophysics simulations have been the driving forces for faster computers, faster graphics cards and overall quicker GUI. Proof can bee seen in the recently announced supercomputer, Titan. One of the main bullet points of game design is to have your game run at 60 frames per second. Every game cycle/tick needs not be hampered by slow code or slow hardware. This was one of the hurtles for Java before Android came to be. I remember Java in the early 2000's just being a terrible coding language for games and other graphically heavy applications due to it's garbage collection functions and lack of real pointers. Back then you were told to learn programming by Java...but make applications/games using C++ since the code was much faster. Things have changed and as anyone knows, under the hood of Android is Java. Virtual reality headsets have to update a 360 degree 3D environment in real time...which, as one can imagine, is a touch balance between graphical and processing power. Having lag while in a 3D headset can cause a number of issues like eye strain, nausea and of course, a lack of immersion. Only recently have we being seeing any progress in that technology with the promising Oculus Rift.
Again, you might wonder.."Ok where's the connection to Sword Art Online?". Well, as one can see, Reki Kawahara's vision for this series (and Accel World) delves into what will happen after we have graphics that mimic the real world and after all of the different controls schemes have reached their maturity. If the connectivity of the Internet in just the past 5 years is of any hint...this future gaming world can, though a stretch be a possibility. I doubt we will make it this far ten years from now in 2022 but we are already on a path to it if you observe the number of gaming and non gaming technologies that can be brought together in the future.
First off, let's list what we need to create a SAO world...ignore for now the main conflict (in the first story arch) where people won't be able to log off and their deaths i the game can kill them in the real world.
Here's whats needed:
Bonus content x2:
Get this. It's postulated that our world is actually a giant computer simulation. It can explain the number of issues we have with the quantum world pairing up with the "macro" world...
This post was just from just last week..so maybe,... maybe we are already in a game ;-)
Just wanted to wish everyone a Merry Christmas. Personally, I only celebrate the secular reasons for the season; time with family (if I'm not at work -_-) and looking back at the past year with it's bitter sweet ending and hopes for a much better new year.
2013 might very well be a really great year for us at CAS if a certain video game job offer I got pans through... won't know until next month but it's looking good if I keep studying what is needed to make good video games. Much of the learning is of course coming from my Tenshi-Oni game which I plan to have released next year as well :-)
Whether like me you are an atheist or celebrate what ever you holiday,religious or nonreligious... try to be positive and have hope for the future. Keep what ever differences you have on the side and just be kind. If you are doing last minute shopping...be kind to the workers missing time from their loved ones... they and those whom lost loved ones over this year, need reasons to cheer up and bad customers make their lives only worse. So, let's all drop the attitude when we go out and just be accepting of others.
Anyways, enjoy this pic I found of a cute anime girl who looks oddly like our mascot Fumi :3
For today's Fan Service Friday, thought I'd show off the work of the Pixiv Artist, 四々九. It's a picture of Black Rock Shooter with the styling looking somewhat how huke draws her. One thing this artist has is the ability to create very tone-heavy, detailed images. Check out their gallery for more.
It's the last day of 2012. For today's Moe Monday post, check out this cute festival anime girl image. Sadly, I'm not certain if this is a character from a series nor the artist but thought she'd be a fitting for celebrating the new year ^_^
For Christmas my fiancee and I finally got a rice cooker thanks to my sister, Liz. It's the first time since we moved into our apartment that we've been able to cook some rice. Back when we used to live at our parent's house, I would on occasion make sushi...well attempt to make it. Took a few times but about 2 years ago I started to master making some maki rolls....and then since then I've been away from it.
Well, now that we got the cooker, I've gotten back to the craft and... it turns out I'm getting good at making maki rolls. So far, I've not made anything truly tough...Maki rolls, once understood how to cook and prepare, isn't that tough. Best to start with ingredients that aren't raw like sweet potato and pre-cooked tempura.
Here's some images of my most recent concoctions. Nothing too special... seen are the following maki rolls:
Another awesome gift we got for Christmas was the Game Capture HD. Well, my fiancee Danielle and I wasted no time to start doing some Let's Plays/ Game Grumps-styled. Danielle created a separate youtube channel from her original Yuna415 for all of this... called PikaLove415.
Check out our first two videos below:
A trend on YouTube that's been around a while for now are Let's Plays. Some are very good (Yogscast, Game Grumps, Two Best Friends Play, etc). Like AMVs, it's a common trend and done by most everybody. Other really cool video channels (gaming related) are the reviews and parodies of the Normal Boots gang (Jontron, Continue?, The Completionist, and Peanut Butter Gamer) and old Newgrounds brethren like Egoraptor.
Before Youtube, I used to be a big part of Newgrounds my amvs and Sephiroth vs Mogs parody) and our AMVs were some of the first AMVs to populate the site since we were hosting them long before the site existed. Same tired story of mine, I know.
Well, thanks to the awesome videos by those guys and with even friends of mine like, thelordxl and Greg Nugent doing similar videos...I think it was about time I came out of my original content retirement and join the game video bandwagon. In addition to teaching myself game design for both iOS (for Tenshi-Oni) and XNA (for a possible NYC game dev job).... I've also been hard at work, teaching myself Adobe After Effects and Premier Pro, reteaching myself Abobe Flash...plus learning the ins and outs of my new toy... the Elgato Game Capture HD.
As seen in the prior post (of many today ^^;;) Danielle and I have been making use of the capture card by doing some Game-Grump-like let's plays. I also snuck in my own "QuickPlay" of Dishonored for the Playstation 3. You can probably see, the post editing/rendering of Premier Pro is still giving me some bugs (the "jittering" and lack of HD when the original was VERY HD)
It's ok for a first video but my goal is to edit these a bit better every time and in addition to these "Quick Plays"... I plan on doing Jontron-like gaming reviews/parodies and yes, even back to good old Flash parodies. This is in addition to the Tenshi-Oni game...I didn't forget about that of course ^_^
Also check out my new Twitch.TV account. At night after a long day of anime figure shipments and more...I'll do some live gaming feeds and we can all just hang out with hopefully some cool game streaming. (more on that in future pots)
Without further delay...here's my first "QuickPlay". Do mind though... Dishonored is a bloody, violent game, so viewer discretion is advised.
For this week's Fan Service Friday post... here's an amazing anime sword girl illustration. Actually, she seems to look like a mix between Milla Maxwell and Asuna. Not certain of the artist for this sadly...but if you know...maybe post in the comments below.
For today's #FanserviceFriday post... here's an elegant wedding anime girl image. Not certain of the artist ^^;;... I think this might actually be Tokugawa Sen from Hyakka Ryoran Samurai Girls...she at least looks like her.
Danielle and I have begun doing some original gaming videos thanks to my x-mas present...the Elgato Game Capture HD. We are continuing to add content to her gaming account, PikaLove415. Today's featured gameplay is our first video of us playing through of Final Fantasy VII. Well, Danielle's playing it...I'm just there in the background ^^;) As stated in the last post about this, we got inspired by Gamegrumps and others to do these kinds of videos.
List of links:
Tifa Lockhart is by far my top anime/game girl. I was completely in awe last week when I first saw this stunning image of FFVII's #1 fighter. All credit goes to Viet-My Bui
As I speak, we have another animation already scheduled for airing on Youtube and for the future, I have plans on making more of my own parodies... like the long delayed episode 2 of Sephiroth vs. Mogs, my Farkly's series (based on my terrible past job at Friendly's Ice Cream), Tenshi-Oni shorts (maybe) and what ever crazy-ass thing comes to mind.
Oh and be sure to visit the Game Grumps.
(Feels good to be a Flash animator again ^_^)